5e Planescape: Tales of Devotion
Clad in the iconic spiked armour of the Red Death, this jailer and executioner hides their face behind both a mask of metal and of determination.
Medium humanoid (human; berserker), Lawful Neutral
Armor Class: 15 (scale mail); 17 (with shield)
Hit points: 60 (9d8+27)
STR 16 (1) CON 17 (0) CHA 9 (-1)
Skills Insight +2, Perception +2
Senses passive Perception 12
Challenge 3 (700 XP)
Reckless. At the start of its turn, the Mercykiller can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its turn.
Pincer Staff. Melee Weapon Attack: 3) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the Mercykiller cannot use its pincer staff on another target.
Shortsword. Melee Weapon Attack: 3) piercing damage.